You try as hard as you can, but the more you build, the more they attack. Then as you get that worked out, five sectors all get attacked at once. Most popular community and official content for the past week. A lot of locations are lacking some resources necessary to create top tier weapons, so defending these means managing how you send these resources to them from other sectors. An open-ended tower-defense game with a focus on resource management. Once you get far enough along (spoiler alert?), your older sectors will start getting attacked by enemies again (much more powerful ones). Enemies aren’t just limited by walls and a boss flying overhead is a force to be feared.Įach sector is its own factory.
Features include a map editor, 24 built-in maps, cross-platform multiplayer and large-scale PvP unit battles. Create elaborate supply chains of conveyor belts to feed ammo into your turrets, produce materials to use for building, and defend your structures from waves of enemies. You have to be very efficient to pack as much stuff into the limited space as possible. Mindustry is a hybrid tower-defense sandbox factory game. In Mindustry campaign, waves are timed and if you don’t pause, you’re going to be building frantically trying to keep up with the increasing difficulty of the upcoming wave as the clock counts down.Īlso unlike factorio, space isn’t unlimited. It’s actually either a tower defense or an RTS (depending on if you’re playing the campaign or against other humans). Once you get your defenses up a bit, the biters are never really a big threat again. We also did TF2 for a while, which was better because the newbies could be medics and still feel like they were contributing, but the hard-core player base loved the challenge of CS:GO.įactorio is a factory with some tower defense to mix things up. CS:GO is hard for new employees to get in to so I'd love something where everyone has fun. Pushing the genre into much more accessible areas. Right now the office plays CS:GO once a week, with the settings changed to allow max players, but it still caps at thirty. Mindustry is a fantastic way to get into fast-paced resource management games like Factorio and Creeper World. I'd love a multiplayer coop game like this but with the potential to have fifty or a hundred players. I had to keep adjusting the difficulty as the match went on to keep us alive and then to finish us off when we were running out of time. 19 different types of drones, mechs and ships. Energy, liquid and item transportation systems. A campaign, complete with a tech tree and unlockable areas. We split into four teams, with one providing power, one providing ammo, one building defenses, and the rest just running around trying to help out where we needed it the most. Play with your friends in cross-platform multiplayer co-op games, or challenge them in team-based PvP matches. We had maybe a dozen players, and played in Survival mode which I believe is infinite with difficulty ramping up. A few years ago we played this for a few weeks at the office over Christmas break when things were otherwise slow.